

- #SHADOW OF CHERNOBYL COMPLETE GUITAR SONGS MOD#
- #SHADOW OF CHERNOBYL COMPLETE GUITAR SONGS MODS#
- #SHADOW OF CHERNOBYL COMPLETE GUITAR SONGS SERIES#
You can equip bolts to throw to detect them and set them off. Anamolies are everywhere and many are invisible. Don't rush into an open area blindly without doing some recon first. Try not to hoard, but if you do, make sure you trade with random NPCs to stock up of health items and cash. This affects your stamina and your ability to run. Stick with it until you reach the 100 Rad Bar where you should have solid gear and access to high end weapons.Įverything has weight from the weapons you carry, the health items you use, and the ammo you need. Make sure you save often, utilize cover, and loot any better equipment you can find. If you storm the buildings like an asshole, you will get killed really quick and have to restart the game since you probably didn't save. Then, the first mission you get involves taking down a bandit base. Your armor is nothing more than a bit a clothing and just about every NPC has better equipment than you. You start with a shitty pistol, a knife, a little bit of ammo, and some healing items. This is what Stalker fans dub the “hobo phase” and is especially true when you play Shadow of Chernobyl. Your first time out is going to be rough Get a feel for the vanilla game so you can see and appreciate the tweaks in the more popular mods.
#SHADOW OF CHERNOBYL COMPLETE GUITAR SONGS MODS#
It's also best to hold off on running mods your first go through the game.
#SHADOW OF CHERNOBYL COMPLETE GUITAR SONGS SERIES#
It is also important to get the games patched through your first run since the entire series has been notoriously buggy. Clear Sky is considered the weakest due to being less about survival and more action, but is fine in its own way. It is usually recommended to go in release order from Shadow of Chernobyl, then Clear Sky, and then Call of Pripyat. Did you think the Zone would be a roadside picnic? You still need to manage your rest and food through it all. If you go for cover, just keep in mind that thin metal and wood are not going to save your ass. Using your ironsights and cover is essential to staying healthy. The bullet drop factors in firefights and makes firing from the hip worthless. You don't want to be the guy running away from a pack of twenty dogs when your weapon jams only slow down to a crawl because of all the bandit AK's you tried to hoard. Everything has weight to include ammo and healing items and encumbrance affects movement speed. Don't expect to lug a ton of weapons and ammo like Doom. This FPS also has it's own sets of rules should the player wisely follow.

It is not uncommon to watch a firefight break out between stalkers and bandits or watch a giant mutant boar drag a body behind a treeline.īloodsuckers in the dark are dangerous, but not even close to the scariest in the game. Thanks to the A-Life engine, we can see these different things all work dynamically, and at times, very chaotically.


Sometimes they can even form protection around a campfire while a stalkers strums a Russian folk song from a guitar. Fellow stalkers and various factions also inhabit the Zone providing you safe havens and even escorts to different destinations. It all makes the idea of setting out at night a very serious choice. The abandoned buildings and warped structures become challenges as well as you press towards your objectives or search for hidden caches. Anomalies scattered around the area will do anything from shock you, suck you in to crush you, or send you up 30 feet in the air only to explode. The Zone can be a scary place filled with all sorts of mutants and monsters, bandits, military patrols. While the plot is obviously different between the games, your missions end up navigating through the Zone in an open world structure. Through the different games, you are put in the shoes of a stalker in the middle of the very strange and dangerous Zone. Here it is generally considered safe if you need to check your gear or heal up. While this just sounds like a bunch of fucking garbled ideas pulled from a hat, what made this game stand out was how the gameplay and setting worked hand in hand to create one of the most immersive experiences in first person shooters to this day. Now add monsters, bandits, radioactive blowouts, Russian folk singing, and AK's galore and it sums up the game setting pretty well. The Stalker series is more based off an old Tarkovsky film “Stalker” in which scouts named stalkers lead people in and out of an military restricted area where strange anomalies exist known as the Zone. If we cared to dive in a little, we would have found that Chernobyl was just an excuse to use an even crazier idea. I'm sure that I'm not the only one that blew this game off with Shadow of Chernobyl sounding tacky and a little stupid.
#SHADOW OF CHERNOBYL COMPLETE GUITAR SONGS MOD#
The Stalker Series Guide: An intro to the series, gameplay tips, and mod suggestions Created on Sunday, 21 September 2014 21:47
